Look guys! It’s a post about something than Marvel. Haven’t seen one of those in a while. It’s been too long since I’ve discussed anything video game related, so what better time is there for a brief change of pace before this unofficial “Marvel May” continues? After all, we have some Sonic news to attend to! Continue reading SBox Quickie: Custom Characters in Sonic Forces (Yay or Nay?)
For those joining in for the first time, this is a continuation of a previous post where I run through Nintendo’s list of third-party developers and predict which games they will either develop or port to the upcoming Nintendo Switch. If you’d like to start from the beginning or are looking for a specific developer that on the list, please refer to the bottom of this post for links. Otherwise, welcome back!
We are about half-way through the list discussing everyone from 505 Games through Konami plus the addition of DeNA and Epic Games. Remember, I’m not covering the last two rows fully. So, today I’ll be covering the next 9 developers on the list in one of the most fun parts of this series of posts, all letters L through S. And for clarity sake, I’ll cover Starbreeze in the next part for the sake of time. Continue reading SBox Soapbox: Predicting the Nintendo Switch’s Games (L-S)
Early last week, GameStop launched their retro games program exclusively on their website. This has been something we knew was coming for months, but after months of speculation, worry and anticipation we finally get an answer to one pivotal question: how’s the pricing?
Everyone seems to have a different opinion on these prices. Some say it’s too high and that GameStop is nickel-and-diming gamers, while others call the prices fair for the most part.
Based on a quick skim of the different sections, the opinion I hold is that pricing tends to be relative to platform, with your occasional “WTF level” price scattered in between. To test this, let’s make an experiment to prove my theory. Continue reading SBox Soapbox: Are the GameStop Retro Game Prices Fair?