Tag Archives: rare

My Most Anticipated Games of 2016

You know what’s ironic? Last year I made a post about my most anticipated 2015 games. I looked at the post again, and out of the 11 games I mentioned (omitting the runners-up) only 6 of them came out. The rest were delayed to this year. You can imagine 2015 was a pretty disappointing year, at least for me.

I guess there’s a bright side to that. I’d rather have a good game later than a broken game now. Besides, I won’t be waiting much longer now. And there are still a lot of great games coming out in 2016 (hopefully).

Here are a couple of the games I’m looking forward to in the next 12 months of life. This is in no particular order; I’m just going off the top of my head. Continue reading My Most Anticipated Games of 2016

SBox Soapbox: To Open or Not To Open… (A Collector’s Struggle)

Yesterday, I got my Ness amiibo in the mail from GameStop. For those who don’t know, amiibo are figurines sold by Nintendo which can be used within Nintendo’s games. Unfortunately, they’re notoriously understocked. Luckily, anyone involved in the amiibo hunting knows that the past week has seen some restocks on some of the hard-to-find figures, and the first to do so was GameStop followed by Target and Walmart.

I was unaware of this until an email alert came on. I couldn’t believe my eyes. After all, Ness is a “unicorn” (collector’s term meaning “beyond rare”) among amiibo. GameStop’s servers were going crazy upon this news, but somehow my phone superseded it and allowed me to make the purchase.

It’s been two days since I got it in the mail, and the question that’s been on my mind was this: Do I open it? Continue reading SBox Soapbox: To Open or Not To Open… (A Collector’s Struggle)

My Thoughts on Microsoft’s E3 2015 Press Conference

At Xbox our mission is simple: to put you, the gamers, at the center of everything we do, to build the best platform and most reliable service for both gamers and developers, and to enable teams to push the boundaries of creativity, technical innovation, and of course fun.

~Phil Spencer, Head of Xbox Team

This week is E3 week- the annual event where miraculous gaming announcements practically reign from the heavens for our viewing pleasure. Need I say more? Nope, I’d rather just start talking impressions on what was shown.

We start off appropriately with Microsoft, the first conference of the day. Before we start, click here for my predictions post of which I will be referring to often. Continue reading My Thoughts on Microsoft’s E3 2015 Press Conference

SBox Soapbox: E3 2015 Predictions (Microsoft Edition)

E3, the video game equivalent of the Superbowl, is almost here at last. With summer being the quiet period in terms of AAA releases, E3 stands to be the fuel gamers need to keep their fire going until the Fall. Everyone knows some of the biggest announcements are made here, which is reason enough for any avid gamer to be excited.

This is my first E3 with this blog, and I plan to cover it to the best of my ability starting right now. This week is predictions week here on TSRB. Before we get into the festivities I want to have my anticipation level in check. I will at the very least cover the Big 3 (both pre and post-show) since those are the only ones I pay much attention to. So we’ll start with the first up to bat: Microsoft.

Continue reading SBox Soapbox: E3 2015 Predictions (Microsoft Edition)

My Quick Thoughts on Yooka-Laylee Kickstarter (Spiritual Successor to Banjo-Kazooie)

When it comes to platformer games, several companies come to mind as soon as you here to term. There are many pioneers to this subgenre of games: Nintendo, Sega, Naughty Dog, Insomniac, etc. However, a conversation about great platformers is never complete without mentioning Rare. Continue reading My Quick Thoughts on Yooka-Laylee Kickstarter (Spiritual Successor to Banjo-Kazooie)

SBox Analysis: The Amiibo Dilemma

With Skylanders and Disney Infinity proving incredibly profitable with their combination of toys, collectables, and video games, it was up to Nintendo to try and 1-up them (pun not intended). So Iwata said, let there be Amiibos, and so it was.

Amiibos are little statues of various Nintendo characters, generally three or four inches tall. With NFC technology (the same used to scan cards and coupons on your smartphone) they have to ability to interact with select Nintendo games, namely Super Smash Bros. for 3DS and Wii U. They serve various purposes depending on which game you use. In Smash Bros. they are trainable representations of you, but in Mario Kart 8 they create character costumes. Not to mention, they look fantastic on a shelf or desk. These run you $13 a pop.

In recent weeks, these have started to cause a stir. Nintendo is now orchestrating a serious supply and demand problem with certain figures. Continue reading SBox Analysis: The Amiibo Dilemma