Tag Archives: Pokemon

SBox Stories: One Year with Pokemon GO

On July 6, 2016, players from Australia, New Zealand, and the United States first got their hands on the popular AR game, Pokemon GO. A venture between Google, Niantic, and Nintendo which used scraps from a similar Niantic title called Ingress, Pokemon GO would quickly go from a nifty little idea to an overnight global phenomenon. It’s hard to even fathom that the rise of Pokemon GO was a whole 12 months ago, but time sure does fly when your trespassing on someone’s backyard trying to catch a Squirtle.

I’ve been playing the game since the day it came out in America and am still a semi-active player of the game to this day. I’ve had some fun, witnessed the game’s many ups and downs, and engaged in general tomfoolery with the game from the very beginning. In honor of the occasion, I thought I’d walk you through my personal experience of playing the game the passed 365 days. At the same time, I’ll share my thoughts on the state of the game right now and what I think about the game’s future. Continue reading SBox Stories: One Year with Pokemon GO

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SBox Soapbox: How Did Nintendo Do @ E3 2017?

Last year, Nintendo’s E3 presence was nothing to write home about. In fact, due to their switch from the Wii U to the… Switch, they really didn’t have much presence at all outside of Zelda and a few games we all already knew about at the time. Luckily, this year is the first to feature the Nintendo Switch as their main console, and though the system was already shown to have promise in past events, now is the time for Nintendo to actually show it! How will the Switch captivate audiences in the long run? Continue reading SBox Soapbox: How Did Nintendo Do @ E3 2017?

SBox Quickie: The Pokémon Direct Was a Stupid Idea!

Tuesday morning was an exciting time for Pokémon fans as Nintendo made a surprise announcement of a Pokémon-themed Direct. That was a huge deal for Nintendo for quite a few reasons, but it also comes at a very interesting time in Nintendo’s history. Seeing as Nintendo has just recently released a new console capable of both home and portable play, everyone’s minds naturally went to one possibility. Could this finally be the day Nintendo announces a Pokémon game for the Switch? Could this finally be the day Pokémon gets a long-awaited home console treatment? Could this be Pokémon Stars as people were calling it?

Well… no. Continue reading SBox Quickie: The Pokémon Direct Was a Stupid Idea!

My Top 5 Ideas for New Pokemon GO Features

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The time has finally come for me to discuss everybody’s newest obsession, Pokemon GO. Can you guys believe a whole month and change has passed since the game was first released for iPhone and Android devices? New territories are still being introduced to the game for the first time, while those who’ve had the game for a while continue to discover what it means to be the very best like no one ever was. Players have been traveling across the land, searching far and wide for their next big catch. And I know it’s our destiny to become real Pokemon masters.

Aren’t my puns super effective?… No? Okay, I’ll stop.

I’ve been playing Pokemon GO since the game first came to the United States, and since then I’ve played the game at least once a day. I’m currently a Level 18 member of Team Valor, who has registered 73 Pokemon to the Pokedex so far. (I’ll be Level 20 after evolving everything with the Lucky Egg). As a casual player of Pokemon games and former viewer of the anime, I took to the game’s nostalgic vibe and collectible aspect. It’s an excellently fun game. Though I think everyone agrees it can be better.

I came up with five new features that I think can make this game even better. Continue reading My Top 5 Ideas for New Pokemon GO Features

My Thoughts on Nintendo Direct (3/3/16)

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It’s time for another Nintendo Direct. It’s been quite some time since the last Direct and quite some time since we had any Nintendo news that wasn’t NX rumors and speculation. In this Direct, which many consider a bit of a let-down, we basically got a roundup of Wii U and 3DS games coming in the first half and even end of 2016. I personally liked the presentation even though there wasn’t too many big announcements. But what they did announce was enough to hold me over until their undoubtedly huge show at E3. Continue reading My Thoughts on Nintendo Direct (3/3/16)

My Ideas for Nintendo Attractions at Universal Theme Parks

Recently, Universal Studios announced that they have secured a partnership with Nintendo. Joining the likes of Dreamworks, Marvel and Warner Bros, we will soon be seeing Nintendo themed rides at Universal Studios Orlando. While this isn’t the first time Universal has dealt with video game companies for attractions- they’ve partnered with Capcom and Konami in the past- this will be the first line of mainstay video game attractions at the park. Continue reading My Ideas for Nintendo Attractions at Universal Theme Parks

My Quick Thoughts on Mewtwo DLC (Super Smash Bros)

Wednesday saw the launch of Mewtwo’s long awaited return to Super Smash Bros. For those of us who took advantage of Club Nintebdo’s promotion, we got a CD in the mail last month as well as two codes of Mewtwo for both our versions of Smash Bros. before it went on mass sale. I was one of these fortunate individuals, and since I’ve been playing as him the past two days, I want to give you my quick impressions.
Continue reading My Quick Thoughts on Mewtwo DLC (Super Smash Bros)

My Quick Thoughts on Nintendo Direct (April 2015): Smash Bros News

Yesterday during the late afternoon, Nintendo surprised fans with a Nintendo Direct just in time for April Fools Day. However, as Nintendo has stated before the show began, there aren’t many fools to be made here. In fact, there were only a few big surprises this time around. That’s what you expect from 48 minutes. Good thing those few big shockers are well worth getting excited for. Continue reading My Quick Thoughts on Nintendo Direct (April 2015): Smash Bros News