Tag Archives: Donkey Kong

SBox Quickie: Predicting the SNES Classic’s Games

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Last week we were all shocked, confused and filled with rage following the premature cancellation of the NES Classic Edition. It was a move so uncalled for, and fans were not silent about how the already rare novelty microconsole will be made even more rare despite the demand still being sky high. However, in the mist of this news came one fascinating rumor about what could succeed the NES Classic. A supposed SNES Classic is rumored to be released this Holiday season in the same vain as the NES Classic.

Of course, as it is a rumor, little is actually known about this system which may or may not exist. We don’t know if it will cost the same as the NES Classic, whether supply will be better, or, more importantly, what games will be included. Considering how good the library of the NES Classic is, we can assume the supposed SNES Classic wouldn’t be a slouch either. It’s fun to think about which games Nintendo will choose, which is why I thought I’d make my list of predictions while we wait for it to be confirmed. Continue reading SBox Quickie: Predicting the SNES Classic’s Games

My 2015 Movies: Pixels (#23)

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You all must think I’m crazy, and you’re right. I am. Does that change my mind? No. I heeded the warnings from everyone and their mothers who told me this was a piece of garbage. However, I like Adam Sandler, and I like retro video games. Of course I’m going to see it regardless at least to see what exactly went wrong. And you know what? I actually liked it. Continue reading My 2015 Movies: Pixels (#23)

My Ideas for Nintendo Attractions at Universal Theme Parks

Recently, Universal Studios announced that they have secured a partnership with Nintendo. Joining the likes of Dreamworks, Marvel and Warner Bros, we will soon be seeing Nintendo themed rides at Universal Studios Orlando. While this isn’t the first time Universal has dealt with video game companies for attractions- they’ve partnered with Capcom and Konami in the past- this will be the first line of mainstay video game attractions at the park. Continue reading My Ideas for Nintendo Attractions at Universal Theme Parks

SBox Analysis: The Amiibo Dilemma

With Skylanders and Disney Infinity proving incredibly profitable with their combination of toys, collectables, and video games, it was up to Nintendo to try and 1-up them (pun not intended). So Iwata said, let there be Amiibos, and so it was.

Amiibos are little statues of various Nintendo characters, generally three or four inches tall. With NFC technology (the same used to scan cards and coupons on your smartphone) they have to ability to interact with select Nintendo games, namely Super Smash Bros. for 3DS and Wii U. They serve various purposes depending on which game you use. In Smash Bros. they are trainable representations of you, but in Mario Kart 8 they create character costumes. Not to mention, they look fantastic on a shelf or desk. These run you $13 a pop.

In recent weeks, these have started to cause a stir. Nintendo is now orchestrating a serious supply and demand problem with certain figures. Continue reading SBox Analysis: The Amiibo Dilemma